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Train Car

• I created this environment to resemble a realistic world. I am a fan of travel and trains allow a pleasant view and surrounding. I chose to create a classier train car during the winter season. The yellow light inside and the shivering blue/white allow for a warm contrast. 

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• My Involvement: Environment Artist

• Created and designed the entire environment

Dynamic Materials

• The environment is designed to be changed to whatever is seen fit. Meaning that most objects (Chair, Curtain, Rug, Wood Color, etc) can be changed simply by changing the parameter value set up. As you can see in the bottom images, by changing the pattern on the chair, the default pattern will change to whatever has been selected. The most complex material would be the Rug Material. The Rug Material uses ParallaxOcclussionMapping to create a visual effect that allows the material to look fuzzy. By allowing all these materials to have parameters I can change the material instances without having to change the overall material.

• I have created an asset sheet of the models in the environment to show how many individual parts the world is composed of. I made the train modular in case there is a need to expand the train more.

Asset Model Sheet

Move mouse over each image to view the Lighting only version

Click the image to enlarge the Lit view

Move mouse over each image to see the pattern change

Click & Hold to see the image change to the new pattern

Walls & Floor

Crownings

Pillars & Accessories

Ceilings

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